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Rust Insights

Server profile

4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)

Online, with 0 of 10 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304011:0020:0005:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:02 UTC26d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average129/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) wipe, and on which day?

The record of 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)'s wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 26 days 17 hours ago.

About the server

What does performance look like on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

The 48-hour average for server fps is 30, and 28 was the lowest seen. At its highest the entity count reached 145,748: buildings, deployables and everything else. The highest memory figure was 4,837 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas), and is it online?

4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 days 4 hours ago. It spent 136 of the last 7 full days' 168 hours up, 81% of the time. Rust Insights first logged this server on 21 September 2026.

What location is listed for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

A region is not published by 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 85.14.198.170:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

These tags come from 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) turn up among the Rust Insights lists and filters?

4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) look like?

Of its 10 slots, 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) currently has 0 filled. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) place?

The player-hours ranking for the last seven days puts 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) at #15,338, among the top 69% of all ranked servers.

Settings and rules

What are the settings and rules for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

No gather rate appears in the name of 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

The game generates the map on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas): procedural, size 5,000, seed 199759606. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

Open the console with F1 in Rust and enter client.connect 85.14.198.170:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.