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Rust Insights

Server profile

Unitedgameserver

Online, with 0 of 10 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 10 players now 0% full
07-day averagepeak –
#15,400ranktop 69%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304022:0007:0016:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:33 UTC25d ago 2 – running 0
Fri 2 Oct, 03:12 UTC25d ago 2 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 164 on average151/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average132/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average27/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average136/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average42/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Unitedgameserver look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

How often does Unitedgameserver wipe, and on which day?

Too few wipes are on record for Unitedgameserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 8 hours have passed since its current world was created.

About the server

How well does Unitedgameserver perform?

The 48-hour average for server fps is 30, and 30 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 91,265. The highest memory figure was 2,511 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Unitedgameserver?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Unitedgameserver. Joining needs your game on the same protocol, which Steam updates for you.

Has Unitedgameserver stayed online, and is it up now?

Right now Unitedgameserver is up and running. Going by the uptime figure it gives, its last restart was around 15 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Unitedgameserver?

There is no region published for Unitedgameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 85.14.193.173:28015.

Server tags

How should you read the tags listed for Unitedgameserver?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Unitedgameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Unitedgameserver appear?

Unitedgameserver appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Unitedgameserver right now?

Unitedgameserver shows 0 players at the moment, against 10 slots. A seven-day average of 0 players puts the last week in context.

Where does Unitedgameserver sit in the rankings?

The player-hours ranking for the last seven days puts Unitedgameserver at #15,400, among the top 69% of all ranked servers.

Map and rules

What settings and rules apply on Unitedgameserver?

The name of Unitedgameserver does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Unitedgameserver?

The game generates the map on Unitedgameserver: procedural, size 4,000, seed 140097838. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join Unitedgameserver?

Open the console with F1 in Rust and enter client.connect 85.14.193.173:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://united-gameserver.de/ is its website.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.