Server profile
RustServer
Online, with 0 of 50 players on; ranked #15,412 of every public Rust server, the top 69%. It last wiped 353d ago.
Online 85.131.250.197:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RustServer wipe?
Its rhythm cannot be read yet: RustServer has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 353 days 5 hours ago.
Server
Does RustServer hold a steady frame rate?
The 48-hour average for server fps is 155, and 106 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 69,957. The highest memory figure was 2,129 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is RustServer on?
Rust network protocol 2604 and build 136537 on Linux is what RustServer runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustServer, and is it online?
RustServer is currently reachable and online. Going by the uptime figure it gives, its last restart was around 10 days 9 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for RustServer?
No region is published by RustServer. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 85.131.250.197:28015.
Lists and tags
What is meant by each tag on RustServer?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2604 (Protocol): Matching versions are required, and the protocol is 2604; cs136537 (Build): It runs game build 136537; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what RustServer publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RustServer?
The Rust Insights lists that carry RustServer are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on RustServer right now, and how does that number move?
At the time of this refresh, RustServer holds 0 players on 50 slots. Its average over seven days comes to 0 players.
How does RustServer compare with other Rust servers in the ranking?
Player hours over seven days put RustServer at #15,412, within the top 69% of the ranked field.
Map and rules
What settings and rules apply on RustServer?
No gather rate appears in the name of RustServer. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on RustServer?
RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join RustServer?
Open the console with F1 in Rust and enter client.connect 85.131.250.197:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.