Server profile
Oblivion
Offline, with 0 of 50 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 105d ago.
Offline 84.72.109.63:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Oblivion wipe?
The record of Oblivion's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 105 days 22 hours have passed since its current world was created.
Server details
Does Oblivion hold a steady frame rate?
The 48-hour average for server fps is 238, and 236 was the lowest seen. At its highest the entity count reached 69,714: buildings, deployables and everything else. Memory use peaked at 1,552 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Oblivion currently run?
Running on Linux, Oblivion is on Rust network protocol 2631 and build 158240. Joining needs your game on the same protocol, which Steam updates for you.
Has Oblivion stayed online, and is it up now?
The last sighting of Oblivion was 43 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 3 hours ago. It spent 59 of the last 7 full days' 168 hours up, 35% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Oblivion sit?
A region is not published by Oblivion. Rust Insights reports the location a server declares, not the physical place of the machine. 84.72.109.63:28015 is where it answers.
Tags
Which meanings sit behind the tags on Oblivion?
These tags come from Oblivion and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2631 (Protocol): Your game must run the same version to join: the protocol is 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Oblivion?
The Rust Insights lists that carry Oblivion are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Oblivion right now?
Oblivion was last seen 43 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
How does Oblivion compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Oblivion at #15,327, among the top 69% of all ranked servers.
Rules and settings
How is Oblivion configured, and what rules apply?
Nothing about gather rate is given in the name of Oblivion. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Oblivion?
Oblivion runs a procedural map of size 3,500 with seed 12345, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join Oblivion?
Open the console with F1 in Rust and enter client.connect 84.72.109.63:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.