Server profile
Natchland test server
Offline, with 0 of 25 players on; ranked #16,674 of every public Rust server, the top 70%. It last wiped 27d ago.
Offline 84.71.222.97:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 17:58 UTC27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Natchland test server?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 9 hours after it started.
When does Natchland test server wipe, and how often?
Too few wipes are on record for Natchland test server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 3 hours ago.
Server details
On what version does Natchland test server currently run?
Rust network protocol 2633 and build 165217 on Windows is what Natchland test server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Natchland test server, and is it online?
Offline at the moment, Natchland test server was last seen 26 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 29 September 2026.
What location is listed for Natchland test server?
There is no region published for Natchland test server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 84.71.222.97:28015.
Lists and tags
How should you read the tags listed for Natchland test server?
When the game's server browser reads Natchland test server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): 25 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Natchland test server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Natchland test server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of Natchland test server look like?
The last time Natchland test server was seen online was 26 days 18 hours ago, and it is offline now.
Where does Natchland test server sit in the rankings?
The player-hours ranking for the last seven days puts Natchland test server at #16,674, among the top 70% of all ranked servers.
Rules and settings
What are the settings and rules for Natchland test server?
Nothing about gather rate is given in the name of Natchland test server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Natchland test server?
The map on Natchland test server is procedural and the game generates it.
Join
How can you get onto Natchland test server?
Type client.connect 84.71.222.97:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.