Server profile
Wizla's Test Server
Offline, with 0 of 1 players on; ranked #15,876 of every public Rust server, the top 72%. It last wiped 19d ago.
Offline 84.67.167.117:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:14 UTC19d ago | 1 | – | running | 0 |
| Sun 20 Sep, 22:56 UTC37d ago | 1 | held half | 18 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
What does Wizla's Test Server look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.
When does Wizla's Test Server wipe, and how often?
The record of Wizla's Test Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 19 days 9 hours have passed since its current world was created.
About the server
Which Rust version is Wizla's Test Server on?
Rust network protocol 2634 and build 167231 on Windows is what Wizla's Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Wizla's Test Server stayed online, and is it up now?
Wizla's Test Server is offline at the moment; the last time it was seen was 19 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
In which location does Wizla's Test Server sit?
No region is published by Wizla's Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 84.67.167.117:28015 is where it answers.
Server tags
How should you read the tags listed for Wizla's Test Server?
These tags come from Wizla's Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Wizla's Test Server appear?
Wizla's Test Server appears among the following Rust Insights lists: Modded Rust servers, explained, Rust build and creative servers and Creative Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Wizla's Test Server right now, and how does that number move?
Wizla's Test Server is offline at the moment; the last sighting was 19 days 7 hours ago.
How does Wizla's Test Server compare with other Rust servers in the ranking?
On player hours for the last seven days, Wizla's Test Server sits at #15,876, inside the top 72% of ranked servers.
Map and rules
How is Wizla's Test Server configured, and what rules apply?
No gather rate appears in the name of Wizla's Test Server. No group limit is set, so the game's default of 8 players applies. build & creative is the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is off: Valve's anti-cheat is not active.
Join
How do you connect to Wizla's Test Server?
Type client.connect 84.67.167.117:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.