Server profile
LOCAL TEST SERVER
Offline, with 1 of 10 players on; ranked #13,933 of every public Rust server, the top 64%. It last wiped 34d ago.
Offline 84.40.239.96:28055 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does LOCAL TEST SERVER wipe, and on which day?
Too few wipes are on record for LOCAL TEST SERVER to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 34 days 10 hours ago.
About the server
On what version does LOCAL TEST SERVER currently run?
The Rust build is network protocol 2633 and build 165367, running on Windows, for LOCAL TEST SERVER. The same protocol is required to join, and Steam takes care of updating it.
Has LOCAL TEST SERVER stayed online, and is it up now?
LOCAL TEST SERVER is offline at the moment; the last time it was seen was 34 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 23 September 2026.
What location is listed for LOCAL TEST SERVER?
No region is published by LOCAL TEST SERVER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 84.40.239.96:28055.
Server tags
How should you read the tags listed for LOCAL TEST SERVER?
These tags come from LOCAL TEST SERVER and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165367 (Build): Build 165367 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does LOCAL TEST SERVER appear?
The Rust Insights lists that carry LOCAL TEST SERVER are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on LOCAL TEST SERVER right now?
LOCAL TEST SERVER was last seen 34 days 10 hours ago and is offline right now.
Where does LOCAL TEST SERVER sit in the rankings?
Player hours over seven days put LOCAL TEST SERVER at #13,933, within the top 64% of the ranked field.
Settings and rules
What settings and rules apply on LOCAL TEST SERVER?
Nothing about gather rate is given in the name of LOCAL TEST SERVER. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on LOCAL TEST SERVER?
A procedural map, generated by the game, is what LOCAL TEST SERVER runs.
How to join
How do you connect to LOCAL TEST SERVER?
To connect, start Rust and enter client.connect 84.40.239.96:28055 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.