Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,817 of every public Rust server, the top 63%. It last wiped 13d ago.
Offline 84.32.64.6:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does ServerName wipe, and on which day?
The record of ServerName's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 13 days 10 hours ago.
Server details
On what version does ServerName currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for ServerName. You can only join if your game is on the same protocol; Steam handles that update.
Has ServerName stayed online, and is it up now?
ServerName is offline at the moment; the last time it was seen was 9 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 18 October 2026.
In which location does ServerName sit?
No region is published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 84.32.64.6:28015.
Server tags
Which meanings sit behind the tags on ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what ServerName publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature ServerName?
These Rust Insights lists include ServerName: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on ServerName right now?
ServerName was last seen 9 days 8 hours ago and is offline right now.
How does ServerName compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts ServerName at #13,817, among the top 63% of all ranked servers.
Map and rules
What are the settings and rules for ServerName?
Nothing about gather rate is given in the name of ServerName. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on ServerName?
The map on ServerName is procedural and the game generates it.
Connecting
How do you connect to ServerName?
Type client.connect 84.32.64.6:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.