Server profile
Stan Practice (private)
Online, with 0 of 4 players on; ranked #15,218 of every public Rust server, the top 69%. It last wiped 18d ago.
Online 84.32.32.27:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Stan Practice (private) wipe, and on which day?
Too few wipes are on record for Stan Practice (private) to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 18 days 2 hours have passed since its current world was created.
Server details
What does performance look like on Stan Practice (private)?
Server fps averaged 227 over 48 hours; the lowest reading was 204. Buildings, deployables and the rest took the entity count as high as 79,514. It drew as much as 11,807 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Stan Practice (private)?
The Rust build is network protocol 2634 and build 167398, running on Linux, for Stan Practice (private). You can only join if your game is on the same protocol; Steam handles that update.
Has Stan Practice (private) stayed online, and is it up now?
At the time of this check Stan Practice (private) is online. Going by the uptime figure it gives, its last restart was around 5 days 1 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 9 October 2026.
What location is listed for Stan Practice (private)?
A region is not published by Stan Practice (private). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 84.32.32.27:28015.
Lists and tags
What is meant by each tag on Stan Practice (private)?
The tags gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Stan Practice (private) publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Stan Practice (private) appear?
Stan Practice (private) appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Stan Practice (private) look like?
Stan Practice (private) shows 0 players at the moment, against 4 slots. A weekly average of 0 players goes with a peak of 1.
How does Stan Practice (private) compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Stan Practice (private) at #15,218, among the top 69% of all ranked servers.
Map and rules
What settings and rules apply on Stan Practice (private)?
Nothing about gather rate is given in the name of Stan Practice (private). No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on Stan Practice (private)?
The game generates the map on Stan Practice (private): procedural, size 3,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join Stan Practice (private)?
To connect, start Rust and enter client.connect 84.32.32.27:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.