Server profile
okak67
Offline, with 0 of 2 players on; ranked #15,071 of every public Rust server. It last wiped 62d ago.
Offline 84.22.223.103:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does okak67 wipe, and on which day?
Too few wipes are on record for okak67 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 62 days 10 hours ago.
About the server
On what version does okak67 currently run?
Running on Windows, okak67 is on Rust network protocol 2632 and build 161125. The same protocol is required to join, and Steam takes care of updating it.
Has okak67 stayed online, and is it up now?
okak67 is offline at the moment; the last time it was seen was 43 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 14 September 2026.
In which location does okak67 sit?
No region is published by okak67. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 84.22.223.103:28015.
Server tags
What is meant by each tag on okak67?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs161125 (Build): Build 161125 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what okak67 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does okak67 turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry okak67 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on okak67 right now, and how does that number move?
The last time okak67 was seen online was 43 days 10 hours ago, and it is offline now.
In the ranking of Rust servers, where does okak67 place?
Player hours over seven days put okak67 at #15,071, within the top – of the ranked field.
Map and rules
What settings and rules apply on okak67?
No gather rate appears in the name of okak67. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on okak67?
A procedural map, generated by the game, is what okak67 runs.
Connecting
How can you get onto okak67?
Type client.connect 84.22.223.103:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.