Server profile
Poono I
Offline, with 1 of 1 players on; ranked #13,604 of every public Rust server, the top 61%. It last wiped 21d ago.
Offline 84.195.51.237:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Poono I wipe?
Too few wipes are on record for Poono I to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days 12 hours have passed since its current world was created.
Server
What Rust version is live on Poono I?
The Rust build is network protocol 2634 and build 167398, running on Windows, for Poono I. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Poono I, and is it up at the moment?
Poono I is offline at the moment; the last time it was seen was 19 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 7 October 2026.
Where does Poono I run from?
No region is published by Poono I. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 84.195.51.237:28015 is where it answers.
Tags
Which meanings sit behind the tags on Poono I?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Poono I publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Poono I appear?
The Rust Insights lists that carry Poono I are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Poono I right now?
Poono I is offline at the moment; the last sighting was 19 days 11 hours ago.
Where does Poono I sit in the rankings?
The player-hours ranking for the last seven days puts Poono I at #13,604, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on Poono I?
The name of Poono I does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Connecting
How can you get onto Poono I?
To connect, start Rust and enter client.connect 84.195.51.237:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.