Server profile
Rust Test Server
Offline, with 0 of 50 players on; ranked #15,248 of every public Rust server, the top 69%. It last wiped 15d ago.
Offline 84.19.3.234:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Rust Test Server wipe?
Its rhythm cannot be read yet: Rust Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 15 days 18 hours ago.
About the server
What Rust version is live on Rust Test Server?
The Rust build is network protocol 2634 and build 167398, running on Linux, for Rust Test Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust Test Server, and is it online?
Offline at the moment, Rust Test Server was last seen 9 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.
Where does Rust Test Server run from?
A region is not published by Rust Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 84.19.3.234:28015.
Lists and tags
What is meant by each tag on Rust Test Server?
These tags come from Rust Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Rust Test Server?
These Rust Insights lists include Rust Test Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Rust Test Server right now, and how does that number move?
The last time Rust Test Server was seen online was 9 days 4 hours ago, and it is offline now.
In the ranking of Rust servers, where does Rust Test Server place?
Player hours over seven days put Rust Test Server at #15,248, within the top 69% of the ranked field.
Map and rules
How is Rust Test Server configured, and what rules apply?
The name of Rust Test Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rust Test Server?
Rust Test Server runs a procedural map of size 3,500 with seed 471471404, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to Rust Test Server?
To connect, start Rust and enter client.connect 84.19.3.234:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.