Server profile
Private Squad Server [One Grid]
Offline, with 1 of 16 players on; ranked #11,237 of every public Rust server, the top 51%. It last wiped 1d ago.
Offline 84.160.183.25:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:09 UTC1d ago | – | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Private Squad Server [One Grid] wipe, and on which day?
Too few wipes are on record for Private Squad Server [One Grid] to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 43 hours have passed since its current world was created.
Server
Which Rust version is Private Squad Server [One Grid] on?
Rust network protocol 2635 and build 168909 on Windows is what Private Squad Server [One Grid] runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Private Squad Server [One Grid], and is it up at the moment?
The last sighting of Private Squad Server [One Grid] was 41 hours ago, and it is offline at present. Of the 24 hours in the last 1 full day, 2 were up, 8% of the time. Rust Insights first logged this server on 26 October 2026.
In which location does Private Squad Server [One Grid] sit?
No region is published by Private Squad Server [One Grid]. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 84.160.183.25:28015.
Tags
How should you read the tags listed for Private Squad Server [One Grid]?
The tags gmrust (Game mode): Survival as standard Rust plays; mp16 (Max players): The slot count is 16; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Private Squad Server [One Grid] publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Private Squad Server [One Grid] turn up among the Rust Insights lists and filters?
Private Squad Server [One Grid] appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How many players are on Private Squad Server [One Grid] right now, and how does that number move?
The last time Private Squad Server [One Grid] was seen online was 41 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 1. Its strongest hour in the past 48 was 01:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does Private Squad Server [One Grid] place?
On player hours for the last seven days, Private Squad Server [One Grid] sits at #11,237, inside the top 51% of ranked servers.
Map and rules
What settings and rules apply on Private Squad Server [One Grid]?
No gather rate appears in the name of Private Squad Server [One Grid]. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Join
What is the way to join Private Squad Server [One Grid]?
Open the console with F1 in Rust and enter client.connect 84.160.183.25:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.