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Rust Insights

Server profile

Forkes Testserver

Offline, with 1 of 2 players on; ranked #13,065 of every public Rust server, the top 60%. It last wiped 14d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 2 players now 50% full
07-day averagepeak –
#13,065ranktop 60%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:07 UTC14d ago 1 – running 0
Tue 13 Oct, 15:24 UTC15d ago 1 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average132/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Forkes Testserver?

Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Forkes Testserver wipe?

Its rhythm cannot be read yet: Forkes Testserver has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 14 days 22 hours ago.

Server details

What Rust version is live on Forkes Testserver?

Running on Windows, Forkes Testserver is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Forkes Testserver, and is it online?

The last sighting of Forkes Testserver was 11 days ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 October 2026 is when Rust Insights first saw it.

In which location does Forkes Testserver sit?

There is no region published for Forkes Testserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 84.134.57.199:28015 is where it answers.

Tags

What is meant by each tag on Forkes Testserver?

These tags come from Forkes Testserver and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Forkes Testserver turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Forkes Testserver are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

What does the population of Forkes Testserver look like?

Forkes Testserver is offline at the moment; the last sighting was 11 days ago.

How does Forkes Testserver compare with other Rust servers in the ranking?

Player hours over seven days put Forkes Testserver at #13,065, within the top 60% of the ranked field.

Rules and settings

How is Forkes Testserver configured, and what rules apply?

Nothing about gather rate is given in the name of Forkes Testserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

What is the map on Forkes Testserver?

A procedural map, generated by the game, is what Forkes Testserver runs.

Connecting

How do you connect to Forkes Testserver?

Open the console with F1 in Rust and enter client.connect 84.134.57.199:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode This server runs vanilla survival.
mp2
Max players The slot count is 2.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.