Server profile
nameserver
Offline, with 0 of 15 players on; ranked #15,955 of every public Rust server, the top 72%. It last wiped 25d ago.
Offline 83.97.7.73:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does nameserver wipe, and how often?
Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 3 hours have passed since its current world was created.
About the server
On what version does nameserver currently run?
The Rust build is network protocol 2634 and build 166652, running on Windows, for nameserver. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for nameserver, and is it online?
The last sighting of nameserver was 21 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.
Where does nameserver run from?
There is no region published for nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 83.97.7.73:28015.
Lists and tags
Which meanings sit behind the tags on nameserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what nameserver publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does nameserver appear?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on nameserver right now?
The last time nameserver was seen online was 21 days 1 hours ago, and it is offline now.
Where does nameserver sit in the rankings?
The player-hours ranking for the last seven days puts nameserver at #15,955, among the top 72% of all ranked servers.
Map and rules
What settings and rules apply on nameserver?
No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
Join
What is the way to join nameserver?
Open the console with F1 in Rust and enter client.connect 83.97.7.73:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.