Server profile
KWSN Test Server
Offline, with 0 of 5 players on; ranked #8,811 of every public Rust server, the top 40%. It last wiped 4d ago.
Offline 83.81.32.127:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does KWSN Test Server wipe, and how often?
Too few wipes are on record for KWSN Test Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 4 days 11 hours ago.
Server details
On what version does KWSN Test Server currently run?
Rust network protocol 2635 and build 168909 on Windows is what KWSN Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has KWSN Test Server stayed online, and is it up now?
KWSN Test Server is offline at the moment; the last time it was seen was 2 days 4 hours ago. It spent 23 of the last 3 full days' 72 hours up, 32% of the time. On 24 October 2026 is when Rust Insights first saw it.
In which location does KWSN Test Server sit?
A region is not published by KWSN Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 83.81.32.127:28015.
Tags
What is meant by each tag on KWSN Test Server?
These tags come from KWSN Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does KWSN Test Server appear?
These Rust Insights lists include KWSN Test Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on KWSN Test Server right now?
KWSN Test Server was last seen 2 days 4 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does KWSN Test Server place?
On player hours for the last seven days, KWSN Test Server sits at #8,811, inside the top 40% of ranked servers.
Settings and rules
What settings and rules apply on KWSN Test Server?
Nothing about gather rate is given in the name of KWSN Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Connecting
How do you connect to KWSN Test Server?
To connect, start Rust and enter client.connect 83.81.32.127:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.