Server profile
nameserver
Offline, with 1 of 15 players on; ranked #15,025 of every public Rust server, the top 66%. It last wiped 25d ago.
Offline 83.8.84.122:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does nameserver wipe?
Its rhythm cannot be read yet: nameserver has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 3 hours have passed since its current world was created.
Server
What Rust version is live on nameserver?
The Rust build is network protocol 2634 and build 166652, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for nameserver, and is it online?
nameserver is offline at the moment; the last time it was seen was 25 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.
In which location does nameserver sit?
No region is published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 83.8.84.122:28015.
Lists and tags
How should you read the tags listed for nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does nameserver appear?
These Rust Insights lists include nameserver: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on nameserver right now, and how does that number move?
nameserver was last seen 25 days 2 hours ago and is offline right now.
How does nameserver compare with other Rust servers in the ranking?
On player hours for the last seven days, nameserver sits at #15,025, inside the top 66% of ranked servers.
Settings and rules
What are the settings and rules for nameserver?
The name of nameserver does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Join
How can you get onto nameserver?
Open the console with F1 in Rust and enter client.connect 83.8.84.122:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.