Server profile
Oxide Self-Built Test
Offline, with 0 of 2 players on; ranked #15,468 of every public Rust server. It last wiped 43d ago.
Offline 83.228.144.254:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Oxide Self-Built Test wipe, and on which day?
The record of Oxide Self-Built Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 43 days 9 hours ago.
Server
What Rust version is live on Oxide Self-Built Test?
Rust network protocol 2633 and build 163794 on Linux is what Oxide Self-Built Test runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Oxide Self-Built Test, and is it online?
Oxide Self-Built Test is offline at the moment; the last time it was seen was 43 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 September 2026 is when Rust Insights first saw it.
In which location does Oxide Self-Built Test sit?
There is no region published for Oxide Self-Built Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 83.228.144.254:28015 is where it answers.
Lists and tags
What is meant by each tag on Oxide Self-Built Test?
When the game's server browser reads Oxide Self-Built Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Oxide Self-Built Test?
These Rust Insights lists include Oxide Self-Built Test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Oxide Self-Built Test right now, and how does that number move?
Oxide Self-Built Test was last seen 43 days 9 hours ago and is offline right now.
How does Oxide Self-Built Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Oxide Self-Built Test at #15,468, among the top – of all ranked servers.
Rules and settings
What settings and rules apply on Oxide Self-Built Test?
No gather rate appears in the name of Oxide Self-Built Test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Oxide Self-Built Test?
The game generates the map on Oxide Self-Built Test, which is procedural.
Join
What is the way to join Oxide Self-Built Test?
Type client.connect 83.228.144.254:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.