Server profile
Oxide Self-Built Test
Offline, with 0 of 2 players on; ranked #15,468 of every public Rust server. It last wiped 43d ago.
Offline 83.228.144.230:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Oxide Self-Built Test wipe, and on which day?
The record of Oxide Self-Built Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 43 days 10 hours have passed since its current world was created.
About the server
Which Rust version is Oxide Self-Built Test on?
The Rust build is network protocol 2633 and build 163794, running on Linux, for Oxide Self-Built Test. Joining needs your game on the same protocol, which Steam updates for you.
Has Oxide Self-Built Test stayed online, and is it up now?
Oxide Self-Built Test is offline at the moment; the last time it was seen was 43 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 16 September 2026.
In which location does Oxide Self-Built Test sit?
There is no region published for Oxide Self-Built Test. Rust Insights reports the location a server declares, not the physical place of the machine. 83.228.144.230:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Oxide Self-Built Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Oxide Self-Built Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Oxide Self-Built Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Oxide Self-Built Test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Oxide Self-Built Test right now?
Oxide Self-Built Test was last seen 43 days 10 hours ago and is offline right now.
How does Oxide Self-Built Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Oxide Self-Built Test at #15,468, among the top – of all ranked servers.
Rules and settings
What settings and rules apply on Oxide Self-Built Test?
The name of Oxide Self-Built Test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Oxide Self-Built Test?
The game generates the map on Oxide Self-Built Test, which is procedural.
Connecting
What is the way to join Oxide Self-Built Test?
Open the console with F1 in Rust and enter client.connect 83.228.144.230:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.