Server profile
Map Test Server
Offline, with 0 of 10 players on; ranked #16,924 of every public Rust server, the top 71%. It last wiped 30d ago.
Offline 83.222.8.138:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Map Test Server wipe, and how often?
Its rhythm cannot be read yet: Map Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 30 days 9 hours have passed since its current world was created.
Server
Which Rust version is Map Test Server on?
Running on Linux, Map Test Server is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Map Test Server, and is it up at the moment?
Offline at the moment, Map Test Server was last seen 29 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 28 September 2026.
Where does Map Test Server run from?
No region is published by Map Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. 83.222.8.138:28015 is where it answers.
Lists and tags
How should you read the tags listed for Map Test Server?
These tags come from Map Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Map Test Server?
These Rust Insights lists include Map Test Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Map Test Server look like?
Map Test Server is offline at the moment; the last sighting was 29 days 21 hours ago.
Where does Map Test Server sit in the rankings?
Player hours over seven days put Map Test Server at #16,924, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for Map Test Server?
Nothing about gather rate is given in the name of Map Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Map Test Server?
Size 4,000 and seed 1337 define the procedural map on Map Test Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Join
How do you connect to Map Test Server?
To connect, start Rust and enter client.connect 83.222.8.138:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.