Server profile · EA
X-PUNCH PvE & PvP [loot x2]
Online, with 0 of 100 players on; ranked #4,571 of every public Rust server, the top 21%. It last wiped 26d ago.
Online EA 83.217.29.4:27017 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 21% of all ranked servers, top 65% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does X-PUNCH PvE & PvP [loot x2] wipe, and on which day?
the force wipe puts X-PUNCH PvE & PvP [loot x2]'s next wipe at an estimated time. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 26 days 20 hours have passed since its current world was created. Its tags state a monthly wipe schedule.
Server details
How well does X-PUNCH PvE & PvP [loot x2] perform?
Average server fps over the last 48 hours was 206, with a floor of 36. The world held a peak of 47,658 entities, counting buildings, deployables and all the rest. It drew as much as 2,436 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is X-PUNCH PvE & PvP [loot x2] on?
Rust network protocol 2635 and build 168909 on Windows is what X-PUNCH PvE & PvP [loot x2] runs. The same protocol is required to join, and Steam takes care of updating it.
Has X-PUNCH PvE & PvP [loot x2] stayed online, and is it up now?
Right now X-PUNCH PvE & PvP [loot x2] is up and running. Going by the uptime figure it gives, its last restart was around 53 minutes ago. The last 7 full days gave 144 of 168 hours up, or 86% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does X-PUNCH PvE & PvP [loot x2] sit?
The EA tag is how X-PUNCH PvE & PvP [loot x2] places itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 83.217.29.4:27017.
Server tags
How should you read the tags listed for X-PUNCH PvE & PvP [loot x2]?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): Find it in the browser under East Asia are what X-PUNCH PvE & PvP [loot x2] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does X-PUNCH PvE & PvP [loot x2] turn up among the Rust Insights lists and filters?
X-PUNCH PvE & PvP [loot x2] appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Population
What does the population of X-PUNCH PvE & PvP [loot x2] look like?
X-PUNCH PvE & PvP [loot x2] shows 0 players at the moment, against 100 slots. Over the past week it peaked at 3 and averaged 0 players. Look at the last 48 hours and the peak hour is 11:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does X-PUNCH PvE & PvP [loot x2] place?
X-PUNCH PvE & PvP [loot x2] holds #4,571 for player hours over the last seven days, #364 in Asia and in the top 21% of all ranked servers.
Map and rules
What settings and rules apply on X-PUNCH PvE & PvP [loot x2]?
A 2x gather rate is what the name of X-PUNCH PvE & PvP [loot x2] states. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map is live on X-PUNCH PvE & PvP [loot x2]?
The game generates the map on X-PUNCH PvE & PvP [loot x2]: procedural, size 4,096, seed 1303598206. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.
Join
What is the way to join X-PUNCH PvE & PvP [loot x2]?
Open the console with F1 in Rust and enter client.connect 83.217.29.4:27017. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.