Server profile
Rust MMO - Dev Server
Offline, with 1 of 5 players on; ranked #14,544 of every public Rust server, the top 61%. It last wiped 31d ago.
Offline 83.200.191.56:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 04:36 UTC31d ago | 1 | – | running | 0 |
| Sat 26 Sep, 08:49 UTC32d ago | 1 | – | 0.8 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Rust MMO - Dev Server?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does Rust MMO - Dev Server wipe, and on which day?
Its rhythm cannot be read yet: Rust MMO - Dev Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 31 days 20 hours ago.
Server details
On what version does Rust MMO - Dev Server currently run?
Running on Windows, Rust MMO - Dev Server is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Rust MMO - Dev Server, and is it up at the moment?
Offline at the moment, Rust MMO - Dev Server was last seen 30 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 22 September 2026.
What location is listed for Rust MMO - Dev Server?
There is no region published for Rust MMO - Dev Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 83.200.191.56:28015.
Server tags
How should you read the tags listed for Rust MMO - Dev Server?
These tags come from Rust MMO - Dev Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Rust MMO - Dev Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Rust MMO - Dev Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Rust MMO - Dev Server look like?
Rust MMO - Dev Server was last seen 30 days 14 hours ago and is offline right now.
Where does Rust MMO - Dev Server sit in the rankings?
On player hours for the last seven days, Rust MMO - Dev Server sits at #14,544, inside the top 61% of ranked servers.
Settings and rules
What settings and rules apply on Rust MMO - Dev Server?
No gather rate appears in the name of Rust MMO - Dev Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Rust MMO - Dev Server?
A procedural map, generated by the game, is what Rust MMO - Dev Server runs.
How to join
How do you connect to Rust MMO - Dev Server?
Type client.connect 83.200.191.56:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.