Server profile
Local stability test (flat)
Offline, with 1 of 4 players on; ranked #12,863 of every public Rust server, the top 60%. It last wiped 61d ago.
Offline 83.190.130.89:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Local stability test (flat) wipe, and on which day?
Too few wipes are on record for Local stability test (flat) to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 61 days 8 hours have passed since its current world was created.
Server
What Rust version is live on Local stability test (flat)?
The Rust build is network protocol 2632 and build 161125, running on Windows, for Local stability test (flat). The same protocol is required to join, and Steam takes care of updating it.
How reliable is Local stability test (flat), and is it up at the moment?
The last sighting of Local stability test (flat) was 12 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 17 September 2026.
What location is listed for Local stability test (flat)?
No region is published by Local stability test (flat). Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 83.190.130.89:28015.
Tags
How should you read the tags listed for Local stability test (flat)?
These tags come from Local stability test (flat) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: teams cap at 8; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Local stability test (flat) appear?
Local stability test (flat) appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Local stability test (flat) look like?
Local stability test (flat) is offline at the moment; the last sighting was 12 days 1 hours ago.
Where does Local stability test (flat) sit in the rankings?
On player hours for the last seven days, Local stability test (flat) sits at #12,863, inside the top 60% of ranked servers.
Map and rules
How is Local stability test (flat) configured, and what rules apply?
Nothing about gather rate is given in the name of Local stability test (flat). No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.
How to join
How can you get onto Local stability test (flat)?
Open the console with F1 in Rust and enter client.connect 83.190.130.89:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.