Server profile
CrypticRedHats Public Branch Development Server
Online, with 0 of 500 players on; ranked #7,176 of every public Rust server, the top 32%. It last wiped 24d ago.
Online 83.151.204.153:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:59 UTC24d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at CrypticRedHats Public Branch Development Server?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does CrypticRedHats Public Branch Development Server wipe, and on which day?
Its rhythm cannot be read yet: CrypticRedHats Public Branch Development Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 24 days 21 hours have passed since its current world was created.
Server
How well does CrypticRedHats Public Branch Development Server perform?
The 48-hour average for server fps is 44, and 40 was the lowest seen. At its highest the entity count reached 85,768: buildings, deployables and everything else. Memory use peaked at 2,870 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does CrypticRedHats Public Branch Development Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for CrypticRedHats Public Branch Development Server. You can only join if your game is on the same protocol; Steam handles that update.
Has CrypticRedHats Public Branch Development Server stayed online, and is it up now?
At the time of this check CrypticRedHats Public Branch Development Server is online. About 39 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 79 of 168 hours up, or 47% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for CrypticRedHats Public Branch Development Server?
There is no region published for CrypticRedHats Public Branch Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 83.151.204.153:28015.
Lists and tags
Which meanings sit behind the tags on CrypticRedHats Public Branch Development Server?
When the game's server browser reads CrypticRedHats Public Branch Development Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature CrypticRedHats Public Branch Development Server?
These Rust Insights lists include CrypticRedHats Public Branch Development Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of CrypticRedHats Public Branch Development Server look like?
Of its 500 slots, CrypticRedHats Public Branch Development Server currently has 0 filled. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 14:00 UTC, at 2 players on average.
How does CrypticRedHats Public Branch Development Server compare with other Rust servers in the ranking?
On player hours for the last seven days, CrypticRedHats Public Branch Development Server sits at #7,176, inside the top 32% of ranked servers.
Map and rules
How is CrypticRedHats Public Branch Development Server configured, and what rules apply?
The name of CrypticRedHats Public Branch Development Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
What is the map on CrypticRedHats Public Branch Development Server?
Size 4,000 and seed 1337 define the procedural map on CrypticRedHats Public Branch Development Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
How to join
What is the way to join CrypticRedHats Public Branch Development Server?
To connect, start Rust and enter client.connect 83.151.204.153:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/GevAn9jzCr.
