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Rust Insights

Server profile

Jonsnet Private Server

Offline, with 1 of 1 players on; ranked #8,782 of every public Rust server, the top 40%. It last wiped 18d ago.

Filed under moddedoxide
Launch Rust and join
1/ 1 players now 100% full
17-day averagepeak 1
#8,782ranktop 40%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.1 days usual gap between real wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:52 UTC18d ago 1 – running 1
Mon 5 Oct, 11:02 UTC23d ago 1 held half 5.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average98/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average101/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average87/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average29/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does Jonsnet Private Server look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Jonsnet Private Server wipe, and how often?

Its rhythm cannot be read yet: Jonsnet Private Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 7 hours ago.

Server details

On what version does Jonsnet Private Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Jonsnet Private Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Jonsnet Private Server, and is it online?

Jonsnet Private Server is offline at the moment; the last time it was seen was 5 days 6 hours ago. The last 7 full days gave 9 of 168 hours up, or 5% of the time. The first record Rust Insights has of it is 5 October 2026.

What location is listed for Jonsnet Private Server?

No region is published by Jonsnet Private Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 83.150.19.242:28015.

Lists and tags

What is meant by each tag on Jonsnet Private Server?

These tags come from Jonsnet Private Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Jonsnet Private Server appear?

Jonsnet Private Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of Jonsnet Private Server look like?

The last time Jonsnet Private Server was seen online was 5 days 6 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.

In the ranking of Rust servers, where does Jonsnet Private Server place?

On player hours for the last seven days, Jonsnet Private Server sits at #8,782, inside the top 40% of ranked servers.

Rules and settings

What are the settings and rules for Jonsnet Private Server?

No gather rate appears in the name of Jonsnet Private Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.

What is the map on Jonsnet Private Server?

The map on Jonsnet Private Server is procedural and the game generates it.

Connecting

How can you get onto Jonsnet Private Server?

To connect, start Rust and enter client.connect 83.150.19.242:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.