Server profile
StefanServer
Offline, with 1 of 500 players on; ranked #11,709 of every public Rust server, the top 51%. It last wiped 43d ago.
Offline 83.135.8.8:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does StefanServer wipe, and on which day?
The record of StefanServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 43 days 15 hours ago.
Server details
On what version does StefanServer currently run?
Running on Windows, StefanServer is on Rust network protocol 2633 and build 164608. The same protocol is required to join, and Steam takes care of updating it.
How reliable is StefanServer, and is it up at the moment?
Offline at the moment, StefanServer was last seen 35 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 September 2026.
In which location does StefanServer sit?
No region is published by StefanServer. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 83.135.8.8:28015.
Tags
What is meant by each tag on StefanServer?
The tags gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164608 (Build): The game build is 164608; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what StefanServer publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does StefanServer appear?
These Rust Insights lists include StefanServer: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on StefanServer right now?
StefanServer was last seen 35 days 13 hours ago and is offline right now.
How does StefanServer compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts StefanServer at #11,709, among the top 51% of all ranked servers.
Rules and settings
How is StefanServer configured, and what rules apply?
Nothing about gather rate is given in the name of StefanServer. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on StefanServer?
The game generates the map on StefanServer, which is procedural.
How to join
What is the way to join StefanServer?
To connect, start Rust and enter client.connect 83.135.8.8:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.