Server profile
StefanServer
Offline, with 1 of 500 players on; ranked #13,279 of every public Rust server, the top 58%. It last wiped 43d ago.
Offline 83.135.8.25:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does StefanServer wipe, and how often?
Its rhythm cannot be read yet: StefanServer has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 43 days 14 hours ago.
Server details
Which Rust version is StefanServer on?
Rust network protocol 2633 and build 164608 on Windows is what StefanServer runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for StefanServer, and is it online?
Offline at the moment, StefanServer was last seen 36 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 September 2026.
What location is listed for StefanServer?
A region is not published by StefanServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 83.135.8.25:28015.
Lists and tags
What is meant by each tag on StefanServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164608 (Build): Build 164608 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what StefanServer publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does StefanServer turn up among the Rust Insights lists and filters?
These Rust Insights lists include StefanServer: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on StefanServer right now, and how does that number move?
StefanServer was last seen 36 days 12 hours ago and is offline right now.
How does StefanServer compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts StefanServer at #13,279, among the top 58% of all ranked servers.
Rules and settings
How is StefanServer configured, and what rules apply?
No gather rate appears in the name of StefanServer. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on StefanServer?
A procedural map, generated by the game, is what StefanServer runs.
How to join
How can you get onto StefanServer?
Open the console with F1 in Rust and enter client.connect 83.135.8.25:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.