Server profile
[FR] Patoche Family
Online, with 0 of 50 players on; ranked #5,985 of every public Rust server, the top 27%. It last wiped 4d ago.
Online 82.66.2.144:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does [FR] Patoche Family wipe?
Its rhythm cannot be read yet: [FR] Patoche Family has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 4 days 3 hours have passed since its current world was created.
About the server
What does performance look like on [FR] Patoche Family?
The 48-hour average for server fps is 142, and 115 was the lowest seen. The world held a peak of 70,929 entities, counting buildings, deployables and all the rest. It drew as much as 2,322 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is [FR] Patoche Family on?
Running on Windows, [FR] Patoche Family is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [FR] Patoche Family, and is it up at the moment?
Right now [FR] Patoche Family is up and running. Going by the uptime figure it gives, its last restart was around 13 hours ago. The last 3 full days gave 72 of 72 hours up, or 100% of the time. On 24 October 2026 is when Rust Insights first saw it.
What location is listed for [FR] Patoche Family?
No region is published by [FR] Patoche Family. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 82.66.2.144:28015.
Tags
How should you read the tags listed for [FR] Patoche Family?
When the game's server browser reads [FR] Patoche Family, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature [FR] Patoche Family?
[FR] Patoche Family appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of [FR] Patoche Family look like?
Of its 50 slots, [FR] Patoche Family currently has 0 filled. A weekly average of 0 players goes with a peak of 4.
How does [FR] Patoche Family compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts [FR] Patoche Family at #5,985, among the top 27% of all ranked servers.
Map and rules
What are the settings and rules for [FR] Patoche Family?
No gather rate appears in the name of [FR] Patoche Family. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on [FR] Patoche Family?
[FR] Patoche Family runs a procedural map of size 3,500 with seed 12345, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join [FR] Patoche Family?
To connect, start Rust and enter client.connect 82.66.2.144:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.