Server profile
Development Server
Offline, with 1 of 10 players on; ranked #13,239 of every public Rust server, the top 61%. It last wiped 38d ago.
Offline 82.66.187.146:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Development Server wipe, and on which day?
Its rhythm cannot be read yet: Development Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 38 days 5 hours ago.
Server
What Rust version is live on Development Server?
Rust network protocol 2633 and build 164530 on Windows is what Development Server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Development Server, and is it up at the moment?
The last sighting of Development Server was 34 days 23 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
What location is listed for Development Server?
A region is not published by Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 82.66.187.146:28015.
Tags
What is meant by each tag on Development Server?
When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Development Server appear?
These Rust Insights lists include Development Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Development Server right now, and how does that number move?
Development Server is offline at the moment; the last sighting was 34 days 23 hours ago.
How does Development Server compare with other Rust servers in the ranking?
Player hours over seven days put Development Server at #13,239, within the top 61% of the ranked field.
Map and rules
What settings and rules apply on Development Server?
The name of Development Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Development Server?
A procedural map, generated by the game, is what Development Server runs.
Join
How can you get onto Development Server?
To connect, start Rust and enter client.connect 82.66.187.146:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.