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Rust Insights

Server profile

[RUST] [FourZeroFour-BUILD SERVER]

Offline, with 0 of 80 players on; ranked #15,983 of every public Rust server, the top 71%. It last wiped 22d ago.

Filed under vanillamoddedcarbon
Launch Rust and join
0/ 80 players now 0% full
07-day averagepeak –
#15,983ranktop 71%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:20 UTC22d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average70/999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average66/999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average93/150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average1/100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average19/100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average16/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [RUST] [FourZeroFour-BUILD SERVER]?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started.

How often does [RUST] [FourZeroFour-BUILD SERVER] wipe, and on which day?

Too few wipes are on record for [RUST] [FourZeroFour-BUILD SERVER] to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 22 days 19 hours ago.

Server details

What Rust version is live on [RUST] [FourZeroFour-BUILD SERVER]?

Rust network protocol 2634 and build 166652 on Linux is what [RUST] [FourZeroFour-BUILD SERVER] runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [RUST] [FourZeroFour-BUILD SERVER], and is it online?

The last sighting of [RUST] [FourZeroFour-BUILD SERVER] was 22 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 6 October 2026.

Where does [RUST] [FourZeroFour-BUILD SERVER] run from?

There is no region published for [RUST] [FourZeroFour-BUILD SERVER]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 82.6.203.113:28018.

Tags

Which meanings sit behind the tags on [RUST] [FourZeroFour-BUILD SERVER]?

When the game's server browser reads [RUST] [FourZeroFour-BUILD SERVER], it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): The slot count is 80; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [RUST] [FourZeroFour-BUILD SERVER] turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [RUST] [FourZeroFour-BUILD SERVER] are Modded Rust servers, explained and Rust build and creative servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What does the population of [RUST] [FourZeroFour-BUILD SERVER] look like?

[RUST] [FourZeroFour-BUILD SERVER] was last seen 22 days 11 hours ago and is offline right now.

How does [RUST] [FourZeroFour-BUILD SERVER] compare with other Rust servers in the ranking?

On player hours for the last seven days, [RUST] [FourZeroFour-BUILD SERVER] sits at #15,983, inside the top 71% of ranked servers.

Rules and settings

What are the settings and rules for [RUST] [FourZeroFour-BUILD SERVER]?

No gather rate appears in the name of [RUST] [FourZeroFour-BUILD SERVER]. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Connecting

What is the way to join [RUST] [FourZeroFour-BUILD SERVER]?

Type client.connect 82.6.203.113:28018 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players The slot count is 80.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.