Server profile · us4
lab-server
Online, with 0 of 10 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 214d ago.
Online 82.43.227.248:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does lab-server wipe?
Too few wipes are on record for lab-server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 214 days 10 hours have passed since its current world was created.
Server
What Rust version is live on lab-server?
Running on Linux, lab-server is on Rust network protocol 2622 and build 146875. You can only join if your game is on the same protocol; Steam handles that update.
Has lab-server stayed online, and is it up now?
At the time of this check lab-server is online. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does lab-server run from?
There is no region published for lab-server, and us4 is its region code. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 82.43.227.248:28015.
Server tags
Which meanings sit behind the tags on lab-server?
When the game's server browser reads lab-server, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2622 (Protocol): To join you need the same version; protocol 2622; cs146875 (Build): Build 146875 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus4 (Region code): Region code: us4; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature lab-server?
These Rust Insights lists include lab-server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on lab-server right now, and how does that number move?
lab-server shows 0 players at the moment, against 10 slots. Its average over seven days comes to 0 players.
How does lab-server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts lab-server at #15,344, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on lab-server?
The name of lab-server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on lab-server?
The game generates the map on lab-server, which is procedural.
Connecting
How do you connect to lab-server?
To connect, start Rust and enter client.connect 82.43.227.248:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.