Server profile
carbon-compile-check
Offline, with 0 of 10 players on; ranked #15,405 of every public Rust server, the top 69%. It last wiped 1d ago.
Offline 82.4.76.169:28115 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does carbon-compile-check wipe?
Too few wipes are on record for carbon-compile-check to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 45 hours ago.
Server
Which Rust version is carbon-compile-check on?
Rust network protocol 2635 and build 168909 on Linux is what carbon-compile-check runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for carbon-compile-check, and is it online?
The last sighting of carbon-compile-check was 44 hours ago, and it is offline at present. Rust Insights first logged this server on 26 October 2026.
In which location does carbon-compile-check sit?
A region is not published by carbon-compile-check. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 82.4.76.169:28115.
Lists and tags
How should you read the tags listed for carbon-compile-check?
These tags come from carbon-compile-check and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does carbon-compile-check turn up among the Rust Insights lists and filters?
These Rust Insights lists include carbon-compile-check: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How many players are on carbon-compile-check right now, and how does that number move?
carbon-compile-check is offline at the moment; the last sighting was 44 hours ago. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does carbon-compile-check place?
The player-hours ranking for the last seven days puts carbon-compile-check at #15,405, among the top 69% of all ranked servers.
Rules and settings
How is carbon-compile-check configured, and what rules apply?
Nothing about gather rate is given in the name of carbon-compile-check. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on carbon-compile-check?
The map on carbon-compile-check is procedural and the game generates it.
How to join
How do you connect to carbon-compile-check?
Open the console with F1 in Rust and enter client.connect 82.4.76.169:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.