Server profile
Shane Test
Offline, with 1 of 1 players on; ranked #10,453 of every public Rust server, the top 47%. It last wiped 4d ago.
Offline 82.35.171.159:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:44 UTC4d ago | 1 | – | running | 1 |
| Sat 24 Oct, 23:52 UTC4d ago | 1 | – | 0.5 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Shane Test?
The average busiest point of its recent wipes was 1 players. 2 hours into the latest wipe, the crowd on the server reached its peak.
When does Shane Test wipe, and how often?
The record of Shane Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 4 days 11 hours have passed since its current world was created.
Server details
Which Rust version is Shane Test on?
Rust network protocol 2635 and build 168909 on Windows is what Shane Test runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Shane Test stayed online, and is it up now?
Offline at the moment, Shane Test was last seen 4 days 4 hours ago. The last 7 full days gave 7 of 168 hours up, or 4% of the time. On 3 October 2026 is when Rust Insights first saw it.
In which location does Shane Test sit?
There is no region published for Shane Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 82.35.171.159:28015 is where it answers.
Lists and tags
What is meant by each tag on Shane Test?
These tags come from Shane Test and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Shane Test?
These Rust Insights lists include Shane Test: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Shane Test right now?
The last time Shane Test was seen online was 4 days 4 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.
How does Shane Test compare with other Rust servers in the ranking?
On player hours for the last seven days, Shane Test sits at #10,453, inside the top 47% of ranked servers.
Settings and rules
What settings and rules apply on Shane Test?
The name of Shane Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Shane Test?
The map on Shane Test is procedural and the game generates it.
Join
How do you connect to Shane Test?
Type client.connect 82.35.171.159:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.