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Rust Insights

Server profile

dmtest

Offline, with 1 of 1 players on; ranked #15,302 of every public Rust server, the top 67%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#15,302ranktop 67%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:20 UTC25d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average84/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average82/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average31/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average13/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at dmtest?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

When does dmtest wipe, and how often?

The record of dmtest's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 6 hours ago.

Server

On what version does dmtest currently run?

Rust network protocol 2634 and build 166652 on Windows is what dmtest runs. You can only join if your game is on the same protocol; Steam handles that update.

Has dmtest stayed online, and is it up now?

Offline at the moment, dmtest was last seen 25 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 1 October 2026.

Where does dmtest run from?

There is no region published for dmtest. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 82.34.24.166:28015.

Tags

Which meanings sit behind the tags on dmtest?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what dmtest publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does dmtest appear?

The Rust Insights lists that carry dmtest are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on dmtest right now?

dmtest is offline at the moment; the last sighting was 25 days 5 hours ago.

Where does dmtest sit in the rankings?

On player hours for the last seven days, dmtest sits at #15,302, inside the top 67% of ranked servers.

Map and rules

What are the settings and rules for dmtest?

Nothing about gather rate is given in the name of dmtest. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on dmtest?

The map on dmtest is procedural and the game generates it.

Connecting

What is the way to join dmtest?

Open the console with F1 in Rust and enter client.connect 82.34.24.166:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.