Server profile
Rust Test Server
Offline, with 0 of 50 players on; ranked #8,528 of every public Rust server, the top 38%. It last wiped 5d ago.
Offline 82.3.70.222:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Rust Test Server wipe?
The record of Rust Test Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 days 22 hours have passed since its current world was created.
Server
On what version does Rust Test Server currently run?
Running on Windows, Rust Test Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust Test Server, and is it online?
The last sighting of Rust Test Server was 2 days 22 hours ago, and it is offline at present. It spent 16 of the last 5 full days' 120 hours up, 13% of the time. The first record Rust Insights has of it is 21 October 2026.
In which location does Rust Test Server sit?
A region is not published by Rust Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 82.3.70.222:28015.
Tags
What is meant by each tag on Rust Test Server?
When the game's server browser reads Rust Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Rust Test Server?
Rust Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of Rust Test Server look like?
The last time Rust Test Server was seen online was 2 days 22 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players.
How does Rust Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust Test Server at #8,528, among the top 38% of all ranked servers.
Settings and rules
What settings and rules apply on Rust Test Server?
No gather rate appears in the name of Rust Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rust Test Server?
The map on Rust Test Server is procedural and the game generates it.
Join
What is the way to join Rust Test Server?
Type client.connect 82.3.70.222:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.