Server profile
OT Events
Online, with 0 of ? players on; ranked #4,421 of every public Rust server, the top 20%. It last wiped 5d ago.
Online 82.215.64.19:28018 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 20% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 72, 22 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:44 UTC5d ago | 72 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On OT Events, what happens on wipe day?
Recent wipes peaked at 72 players on average. The peak crowd on this wipe came 22 hours after it started.
On what schedule does OT Events wipe?
Too few wipes are on record for OT Events to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 21 hours ago.
Server details
What does performance look like on OT Events?
The 48-hour average for server fps is 40, and 40 was the lowest seen. The world held a peak of 59 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,294 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is OT Events on?
Running on Linux, OT Events is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has OT Events stayed online, and is it up now?
OT Events is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 days 2 hours ago. It spent 123 of the last 7 full days' 168 hours up, 73% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does OT Events sit?
A region is not published by OT Events. Rust Insights reports the location a server declares, not the physical place of the machine. 82.215.64.19:28018 is where it answers.
Tags
What is meant by each tag on OT Events?
When the game's server browser reads OT Events, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature OT Events?
These Rust Insights lists include OT Events: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of OT Events look like?
0 players are connected to OT Events right now. The seven-day average is 0 players, and the highest point in that week was 72.
Where does OT Events sit in the rankings?
Player hours over seven days put OT Events at #4,421, within the top 20% of the ranked field.
Rules and settings
What are the settings and rules for OT Events?
The name of OT Events does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on OT Events?
The game generates the map on OT Events: procedural, size 5,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.
How to join
How can you get onto OT Events?
Type client.connect 82.215.64.19:28018 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.