Server profile
P.I.P Test Server
Offline, with 0 of 40 players on; ranked #15,021 of every public Rust server. It last wiped 54d ago.
Offline 82.21.2.6:10274 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does P.I.P Test Server wipe, and how often?
Too few wipes are on record for P.I.P Test Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 54 days 10 hours ago.
About the server
Which Rust version is P.I.P Test Server on?
The Rust build is network protocol 2633 and build 163794, running on Linux, for P.I.P Test Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for P.I.P Test Server, and is it online?
Offline at the moment, P.I.P Test Server was last seen 43 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does P.I.P Test Server run from?
There is no region published for P.I.P Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 82.21.2.6:10274 is where it answers.
Server tags
Which meanings sit behind the tags on P.I.P Test Server?
When the game's server browser reads P.I.P Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature P.I.P Test Server?
These Rust Insights lists include P.I.P Test Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on P.I.P Test Server right now?
P.I.P Test Server is offline at the moment; the last sighting was 43 days 15 hours ago.
How does P.I.P Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts P.I.P Test Server at #15,021, among the top – of all ranked servers.
Settings and rules
What settings and rules apply on P.I.P Test Server?
No gather rate appears in the name of P.I.P Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Join
What is the way to join P.I.P Test Server?
To connect, start Rust and enter client.connect 82.21.2.6:10274 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.