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Live edition35,778 playing on 11,612 servers

Rust Insights

Server profile · EA

Chagamaru test

Online, with 0 of 45 players on; ranked #9,191 of every public Rust server, the top 41%. It last wiped 26d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join
0/ 45 players now 0% full
07-day averagepeak 1
#9,191ranktop 41% · #452 in EA
26d agolast wipemonthly schedule
8d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040004:0013:0022:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 41% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

1.4 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:03 UTC FW26d ago 0 – running 0
Thu 1 Oct, 12:48 UTC26d ago 1 – 0.3 days 1
Tue 29 Sep, 13:44 UTC28d ago 2 – 2 days 0
Tue 22 Sep, 08:01 UTC35d ago 2 halved by day 2 7.2 days 0
Mon 21 Sep, 13:34 UTC36d ago 2 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 36 on average27/100
  2. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average12/88
  3. [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average10/100
  4. 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 12 on average8/200
  5. [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average5/100
  6. 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average11/100

The short version

Quick answers

From the figures on this page.

Wipe days

On Chagamaru test, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

How often does Chagamaru test wipe, and on which day?

The only wipe on Chagamaru test is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 6 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

Does Chagamaru test hold a steady frame rate?

Average server fps over the last 48 hours was 155, with a floor of 29. The world held a peak of 115,303 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,108 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Chagamaru test on?

Rust network protocol 2635 and build 168909 on Linux is what Chagamaru test runs. The same protocol is required to join, and Steam takes care of updating it.

Has Chagamaru test stayed online, and is it up now?

Right now Chagamaru test is up and running. About 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Chagamaru test run from?

Its EA tag is what Chagamaru test uses to list itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 82.21.2.3:10278.

Server tags

Which meanings sit behind the tags on Chagamaru test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp45 (Max players): The slot count is 45; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EA (East Asia): The server browser files this server under East Asia are what Chagamaru test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Chagamaru test?

These Rust Insights lists include Chagamaru test: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on Chagamaru test right now, and how does that number move?

At the time of this refresh, Chagamaru test holds 0 players on 45 slots. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 13:00 UTC, with an average of 0 players.

Where does Chagamaru test sit in the rankings?

In Asia, Chagamaru test is #452; across all ranked servers it is #9,191 on seven-day player hours, in the top 41%.

Settings and rules

How is Chagamaru test configured, and what rules apply?

Nothing about gather rate is given in the name of Chagamaru test. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Chagamaru test?

Size 4,750 and seed 2147483647 define the procedural map on Chagamaru test, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

How do you connect to Chagamaru test?

Open the console with F1 in Rust and enter client.connect 82.21.2.3:10278. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp45,ptrak,$r?,v2635,^z,^y,^m,EA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp45
Max players The slot count is 45.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EA
East Asia The server browser files this server under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.