Server profile
Rust PvE LoVeServer
Online, with 2 of 80 players on; ranked #1,020 of every public Rust server, the top 5%. It last wiped 26d ago.
Online 82.21.2.15:10289 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:20 UTC26d ago | 57 | – | running | 1 |
| Thu 1 Oct, 20:14 UTC FW27d ago | 57 | – | 0.4 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Rust PvE LoVeServer, what happens on wipe day?
Recent wipes peaked at 57 players on average. 32 hours after the latest wipe, the crowd peaked.
When does Rust PvE LoVeServer wipe, and how often?
The record of Rust PvE LoVeServer's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 20 hours ago.
Server details
Does Rust PvE LoVeServer hold a steady frame rate?
Server fps averaged 43 over 48 hours; the lowest reading was 10. The world held a peak of 218,366 entities, counting buildings, deployables and all the rest. It drew as much as 6,429 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Rust PvE LoVeServer currently run?
Rust network protocol 2635 and build 168909 on Linux is what Rust PvE LoVeServer runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Rust PvE LoVeServer, and is it up at the moment?
Right now Rust PvE LoVeServer is up and running. The uptime it reports puts the last restart at about 2 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Rust PvE LoVeServer sit?
A region is not published by Rust PvE LoVeServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 82.21.2.15:10289 is where it answers.
Tags
What is meant by each tag on Rust PvE LoVeServer?
When the game's server browser reads Rust PvE LoVeServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): The slot count is 80; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Rust PvE LoVeServer turn up among the Rust Insights lists and filters?
Rust PvE LoVeServer appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Rust PvE LoVeServer look like?
Rust PvE LoVeServer shows 2 players at the moment, against 80 slots. Over the past week it peaked at 34 and averaged 9 players. Its strongest hour in the past 48 was 13:00 UTC, with an average of 25 players.
In the ranking of Rust servers, where does Rust PvE LoVeServer place?
The player-hours ranking for the last seven days puts Rust PvE LoVeServer at #1,020, among the top 5% of all ranked servers.
Rules and settings
What settings and rules apply on Rust PvE LoVeServer?
Nothing about gather rate is given in the name of Rust PvE LoVeServer. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Rust PvE LoVeServer?
Size 5,000 and seed 1 define the procedural map on Rust PvE LoVeServer, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
Connecting
What is the way to join Rust PvE LoVeServer?
Open the console with F1 in Rust and enter client.connect 82.21.2.15:10289. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/d9KAwDeRAP.
