Server profile
Server name on in-game server list
Offline, with 1 of 5 players on; ranked #13,922 of every public Rust server, the top 61%. It last wiped 26d ago.
Offline 82.208.114.127:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:23 UTC26d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Server name on in-game server list look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does Server name on in-game server list wipe, and how often?
Too few wipes are on record for Server name on in-game server list to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 2 hours have passed since its current world was created.
About the server
On what version does Server name on in-game server list currently run?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Server name on in-game server list. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Server name on in-game server list, and is it up at the moment?
Server name on in-game server list is offline at the moment; the last time it was seen was 25 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.
Where does Server name on in-game server list run from?
A region is not published by Server name on in-game server list. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 82.208.114.127:28015.
Tags
What is meant by each tag on Server name on in-game server list?
These tags come from Server name on in-game server list and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Server name on in-game server list turn up among the Rust Insights lists and filters?
These Rust Insights lists include Server name on in-game server list: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Server name on in-game server list right now, and how does that number move?
Server name on in-game server list is offline at the moment; the last sighting was 25 days 23 hours ago.
In the ranking of Rust servers, where does Server name on in-game server list place?
On player hours for the last seven days, Server name on in-game server list sits at #13,922, inside the top 61% of ranked servers.
Map and rules
How is Server name on in-game server list configured, and what rules apply?
No gather rate appears in the name of Server name on in-game server list. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Server name on in-game server list?
The map on Server name on in-game server list is procedural and the game generates it.
Connecting
How can you get onto Server name on in-game server list?
To connect, start Rust and enter client.connect 82.208.114.127:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.