Server profile
LL2
Online, with 0 of 100 players on; ranked #9,141 of every public Rust server, the top 41%. It last wiped 19d ago.
Online 82.200.52.69:28015 checked 25m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:20 UTC19d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does LL2 look like once wipe day arrives?
The average busiest point of its recent wipes was 3 players. 18 hours after the latest wipe, the crowd peaked.
When does LL2 wipe, and how often?
Its rhythm cannot be read yet: LL2 has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 19 days 10 hours ago.
Server details
How well does LL2 perform?
Average server fps over the last 48 hours was 47, with a floor of 18. Buildings, deployables and the rest took the entity count as high as 152,864. The highest memory figure was 4,280 MB. A climbing entity count and low fps are what players experience as lag.
On what version does LL2 currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for LL2. The same protocol is required to join, and Steam takes care of updating it.
How reliable is LL2, and is it up at the moment?
Right now LL2 is up and running. About 2 days 10 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 164 of 168 hours up, or 98% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does LL2 sit?
A region is not published by LL2. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 82.200.52.69:28015.
Tags
How should you read the tags listed for LL2?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what LL2 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does LL2 appear?
These Rust Insights lists include LL2: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on LL2 right now?
At the time of this refresh, LL2 holds 0 players on 100 slots. Over the past week it peaked at 3 and averaged 0 players. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 2 players.
How does LL2 compare with other Rust servers in the ranking?
Player hours over seven days put LL2 at #9,141, within the top 41% of the ranked field.
Rules and settings
What settings and rules apply on LL2?
No gather rate appears in the name of LL2. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on LL2?
LL2 runs a procedural map of size 5,000 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto LL2?
To connect, start Rust and enter client.connect 82.200.52.69:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://ya.ru/?nr=1&redirect_ts=1793149350.00000.