Server profile
Name of Server as Shown on the Client Server List
Offline, with 0 of 10 players on; ranked #15,980 of every public Rust server, the top 71%. It last wiped 23d ago.
Offline 82.132.244.211:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Name of Server as Shown on the Client Server List wipe, and on which day?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 23 days 1 hours ago.
About the server
On what version does Name of Server as Shown on the Client Server List currently run?
Rust network protocol 2634 and build 166586 on Windows is what Name of Server as Shown on the Client Server List runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Name of Server as Shown on the Client Server List, and is it up at the moment?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 23 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 6 October 2026.
What location is listed for Name of Server as Shown on the Client Server List?
A region is not published by Name of Server as Shown on the Client Server List. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 82.132.244.211:28015.
Lists and tags
How should you read the tags listed for Name of Server as Shown on the Client Server List?
When the game's server browser reads Name of Server as Shown on the Client Server List, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Name of Server as Shown on the Client Server List?
These Rust Insights lists include Name of Server as Shown on the Client Server List: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Name of Server as Shown on the Client Server List look like?
The last time Name of Server as Shown on the Client Server List was seen online was 23 days 1 hours ago, and it is offline now.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the ranking?
On player hours for the last seven days, Name of Server as Shown on the Client Server List sits at #15,980, inside the top 71% of ranked servers.
Settings and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
What is the map on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Join
What is the way to join Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 82.132.244.211:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.