Server profile
CrazyTrain Combat
Offline, with 0 of 100 players on; ranked #15,477 of every public Rust server, the top 68%. It last wiped 49d ago.
Offline 82.132.217.26:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does CrazyTrain Combat wipe, and on which day?
The record of CrazyTrain Combat's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 49 days 4 hours ago.
Server details
Which Rust version is CrazyTrain Combat on?
Rust network protocol 2633 and build 163493 on Linux is what CrazyTrain Combat runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for CrazyTrain Combat, and is it online?
Offline at the moment, CrazyTrain Combat was last seen 37 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 20 September 2026.
In which location does CrazyTrain Combat sit?
There is no region published for CrazyTrain Combat. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 82.132.217.26:28015.
Lists and tags
What is meant by each tag on CrazyTrain Combat?
These tags come from CrazyTrain Combat and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does CrazyTrain Combat turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry CrazyTrain Combat are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on CrazyTrain Combat right now?
The last time CrazyTrain Combat was seen online was 37 days 17 hours ago, and it is offline now.
In the ranking of Rust servers, where does CrazyTrain Combat place?
On player hours for the last seven days, CrazyTrain Combat sits at #15,477, inside the top 68% of ranked servers.
Map and rules
How is CrazyTrain Combat configured, and what rules apply?
No gather rate appears in the name of CrazyTrain Combat. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on CrazyTrain Combat?
The game generates the map on CrazyTrain Combat, which is procedural.
Connecting
What is the way to join CrazyTrain Combat?
Type client.connect 82.132.217.26:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.