Server profile
Combat Local - Carbon Dev
Offline, with 0 of 10 players on; ranked #15,262 of every public Rust server, the top 69%. It last wiped 5d ago.
Offline 82.115.42.123:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Combat Local - Carbon Dev wipe, and how often?
Its rhythm cannot be read yet: Combat Local - Carbon Dev has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 5 days 12 hours ago.
Server details
What Rust version is live on Combat Local - Carbon Dev?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Combat Local - Carbon Dev. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Combat Local - Carbon Dev, and is it up at the moment?
The last sighting of Combat Local - Carbon Dev was 5 days 6 hours ago, and it is offline at present. The last 5 full days gave 0 of 120 hours up, or 0% of the time. On 24 October 2026 is when Rust Insights first saw it.
What location is listed for Combat Local - Carbon Dev?
No region is published by Combat Local - Carbon Dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 82.115.42.123:28015 is where it answers.
Lists and tags
How should you read the tags listed for Combat Local - Carbon Dev?
When the game's server browser reads Combat Local - Carbon Dev, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Combat Local - Carbon Dev turn up among the Rust Insights lists and filters?
These Rust Insights lists include Combat Local - Carbon Dev: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on Combat Local - Carbon Dev right now?
The last time Combat Local - Carbon Dev was seen online was 5 days 6 hours ago, and it is offline now. Its average over seven days comes to 0 players.
Where does Combat Local - Carbon Dev sit in the rankings?
The player-hours ranking for the last seven days puts Combat Local - Carbon Dev at #15,262, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on Combat Local - Carbon Dev?
The name of Combat Local - Carbon Dev does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Join
How can you get onto Combat Local - Carbon Dev?
To connect, start Rust and enter client.connect 82.115.42.123:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.