Server profile
Rise of the Hunter
Offline, with 0 of 100 players on; ranked #15,956 of every public Rust server, the top 71%. It last wiped 27d ago.
Offline 81.99.210.156:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:18 UTC FW27d ago | 2 | – | running | 0 |
| Mon 21 Sep, 07:42 UTC37d ago | 2 | held half | 10.5 days | 0 |
| Sun 20 Sep, 23:47 UTC38d ago | 2 | – | 0.3 days | 0 |
| Sun 20 Sep, 12:09 UTC38d ago | 2 | – | 0.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Rise of the Hunter?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 47 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
When does Rise of the Hunter wipe, and how often?
Rise of the Hunter wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 7 hours ago.
Server
What Rust version is live on Rise of the Hunter?
Running on Windows, Rise of the Hunter is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Rise of the Hunter, and is it online?
Offline at the moment, Rise of the Hunter was last seen 23 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 18 September 2026 is when Rust Insights first saw it.
What location is listed for Rise of the Hunter?
There is no region published for Rise of the Hunter. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 81.99.210.156:28015.
Server tags
Which meanings sit behind the tags on Rise of the Hunter?
When the game's server browser reads Rise of the Hunter, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Rise of the Hunter?
Rise of the Hunter appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Oxide ^o; Group limit: 5 or more.
Population
How many players are on Rise of the Hunter right now, and how does that number move?
Rise of the Hunter is offline at the moment; the last sighting was 23 days ago.
In the ranking of Rust servers, where does Rise of the Hunter place?
Player hours over seven days put Rise of the Hunter at #15,956, within the top 71% of the ranked field.
Map and rules
What are the settings and rules for Rise of the Hunter?
The name of Rise of the Hunter does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Rise of the Hunter?
A procedural map, generated by the game, is what Rise of the Hunter runs.
How to join
How do you connect to Rise of the Hunter?
To connect, start Rust and enter client.connect 81.99.210.156:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.