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Rust Insights

Server profile

Cobalt Refuge PVE | Custom Skills | No Raid | Zombies

Offline, with 0 of 2 players on; ranked #16,008 of every public Rust server, the top 72%. It last wiped 22d ago.

Filed under moddedoxide
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#16,008ranktop 72%
22d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep25 Sep30 Sep4 Oct9 Oct13 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 6 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:48 UTC22d ago 1 – running 0
Thu 1 Oct, 22:24 UTC FW26d ago 1 – 4.5 days 0
Tue 22 Sep, 09:15 UTC36d ago 1 held half 9.5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies wipe?

No next wipe can be predicted for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 22 days 9 hours ago.

Server details

What Rust version is live on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

Rust network protocol 2634 and build 166652 on Windows is what Cobalt Refuge PVE | Custom Skills | No Raid | Zombies runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Cobalt Refuge PVE | Custom Skills | No Raid | Zombies stayed online, and is it up now?

Cobalt Refuge PVE | Custom Skills | No Raid | Zombies is offline at the moment; the last time it was seen was 22 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 21 September 2026.

What location is listed for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

No region is published by Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. Rust Insights reports the location a server declares, not the physical place of the machine. 81.84.81.153:28015 is where it answers.

Tags

How should you read the tags listed for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Cobalt Refuge PVE | Custom Skills | No Raid | Zombies publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies turn up among the Rust Insights lists and filters?

Cobalt Refuge PVE | Custom Skills | No Raid | Zombies appears among the following Rust Insights lists: Modded Rust servers, explained and Zombie servers, listed and explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies right now?

Cobalt Refuge PVE | Custom Skills | No Raid | Zombies was last seen 22 days ago and is offline right now.

Where does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies sit in the rankings?

Player hours over seven days put Cobalt Refuge PVE | Custom Skills | No Raid | Zombies at #16,008, within the top 72% of the ranked field.

Rules and settings

What are the settings and rules for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

Nothing about gather rate is given in the name of Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

The map on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies is procedural and the game generates it.

How to join

How can you get onto Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

To connect, start Rust and enter client.connect 81.84.81.153:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.