Server profile
Development J2P
Offline, with 0 of 50 players on; ranked #16,968 of every public Rust server, the top 71%. It last wiped 31d ago.
Offline 81.64.227.182:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 16:54 UTC31d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Development J2P, what happens on wipe day?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.
On what schedule does Development J2P wipe?
Its rhythm cannot be read yet: Development J2P has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 31 days 15 hours have passed since its current world was created.
About the server
What Rust version is live on Development J2P?
Rust network protocol 2633 and build 165217 on Windows is what Development J2P runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Development J2P, and is it up at the moment?
Development J2P is offline at the moment; the last time it was seen was 31 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 27 September 2026.
In which location does Development J2P sit?
No region is published by Development J2P. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 81.64.227.182:28015.
Tags
How should you read the tags listed for Development J2P?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Development J2P publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Development J2P turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Development J2P are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Development J2P right now, and how does that number move?
Development J2P was last seen 31 days 14 hours ago and is offline right now.
How does Development J2P compare with other Rust servers in the ranking?
On player hours for the last seven days, Development J2P sits at #16,968, inside the top 71% of ranked servers.
Rules and settings
What are the settings and rules for Development J2P?
The name of Development J2P does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Development J2P?
The game generates the map on Development J2P, which is procedural.
Join
How do you connect to Development J2P?
To connect, start Rust and enter client.connect 81.64.227.182:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.