Server profile
pllm-test-2
Offline, with 0 of 4 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 81.27.69.181:28215 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does pllm-test-2 wipe, and how often?
The record of pllm-test-2's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 6 days 2 hours have passed since its current world was created.
Server details
On what version does pllm-test-2 currently run?
Rust network protocol 2635 and build 168909 on Linux is what pllm-test-2 runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is pllm-test-2, and is it up at the moment?
The last sighting of pllm-test-2 was 5 days 23 hours ago, and it is offline at present. It spent 0 of the last 5 full days' 120 hours up, 0% of the time. The first record Rust Insights has of it is 23 October 2026.
In which location does pllm-test-2 sit?
There is no region published for pllm-test-2. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 81.27.69.181:28215 is where it answers.
Server tags
How should you read the tags listed for pllm-test-2?
These tags come from pllm-test-2 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does pllm-test-2 appear?
pllm-test-2 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on pllm-test-2 right now, and how does that number move?
pllm-test-2 was last seen 5 days 23 hours ago and is offline right now. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does pllm-test-2 place?
On player hours for the last seven days, pllm-test-2 sits at #15,338, inside the top 69% of ranked servers.
Rules and settings
What are the settings and rules for pllm-test-2?
The name of pllm-test-2 does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on pllm-test-2?
The map on pllm-test-2 is procedural and the game generates it.
How to join
How do you connect to pllm-test-2?
To connect, start Rust and enter client.connect 81.27.69.181:28215 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.