Server profile
pllm-test-1
Offline, with 0 of 4 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 81.27.69.181:28115 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does pllm-test-1 wipe?
The record of pllm-test-1's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 6 days 3 hours ago.
About the server
What Rust version is live on pllm-test-1?
The Rust build is network protocol 2635 and build 168909, running on Linux, for pllm-test-1. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is pllm-test-1, and is it up at the moment?
pllm-test-1 is offline at the moment; the last time it was seen was 6 days ago. The last 5 full days gave 0 of 120 hours up, or 0% of the time. The first record Rust Insights has of it is 23 October 2026.
In which location does pllm-test-1 sit?
There is no region published for pllm-test-1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 81.27.69.181:28115.
Tags
Which meanings sit behind the tags on pllm-test-1?
These tags come from pllm-test-1 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does pllm-test-1 appear?
The Rust Insights lists that carry pllm-test-1 are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of pllm-test-1 look like?
pllm-test-1 is offline at the moment; the last sighting was 6 days ago. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does pllm-test-1 place?
On player hours for the last seven days, pllm-test-1 sits at #15,335, inside the top 69% of ranked servers.
Settings and rules
How is pllm-test-1 configured, and what rules apply?
Nothing about gather rate is given in the name of pllm-test-1. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on pllm-test-1?
The game generates the map on pllm-test-1, which is procedural.
How to join
What is the way to join pllm-test-1?
Open the console with F1 in Rust and enter client.connect 81.27.69.181:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.