Server profile
Test Server
Offline, with 1 of 3 players on; ranked #6,263 of every public Rust server, the top 28%. It last wiped 5d ago.
Offline 81.196.215.13:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 08:54 UTC5d ago | 1 | – | running | 0 |
| Sat 17 Oct, 10:41 UTC12d ago | 0 | – | 6.9 days | 1 |
| Thu 15 Oct, 16:03 UTC14d ago | 1 | – | 1.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Test Server?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started.
When does Test Server wipe, and how often?
Test Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 5 days 10 hours have passed since its current world was created.
Server details
What Rust version is live on Test Server?
Rust network protocol 2635 and build 168909 on Windows is what Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Test Server stayed online, and is it up now?
Offline at the moment, Test Server was last seen 3 days 22 hours ago. The last 7 full days gave 35 of 168 hours up, or 21% of the time. The first record Rust Insights has of it is 15 October 2026.
In which location does Test Server sit?
A region is not published by Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 81.196.215.13:28015.
Server tags
Which meanings sit behind the tags on Test Server?
When the game's server browser reads Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Test Server appear?
The Rust Insights lists that carry Test Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on Test Server right now, and how does that number move?
Test Server is offline at the moment; the last sighting was 3 days 22 hours ago. The seven-day average is 1 players, and the highest point in that week was 1.
Where does Test Server sit in the rankings?
On player hours for the last seven days, Test Server sits at #6,263, inside the top 28% of ranked servers.
Rules and settings
What are the settings and rules for Test Server?
No gather rate appears in the name of Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Test Server?
The map on Test Server is procedural and the game generates it.
How to join
How do you connect to Test Server?
Type client.connect 81.196.215.13:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.